A decent product based on the animation quality. It's not considered wasted talent but you may become failures in the future (only respected by Idiotic fans). Either keep going to the lengths of possible failure or grow up and research before releasing a commited animation. (Read about 'Pac-Man' and 'Toy Story' characters below)
In the puns field, the only parts I found good were 'Weegee poking Mario', 'Guillotine Execution' and 'The Fans demanding to hear Metal Mario'.
A real-world story you may not get. Pac-man maybe a multi-platform videogame mascot now, but (you may already know this) the Pac-Man franchise is a trademark entity of Namco, not Nintendo. This and Pac-Man is Namco's official Mascot.
Your studio did this in another parody short. 'Buzz Lightyear' and 'Woody' are characters originally owned by 'Pixar'.
Flash related:
I can acknowledge one reason for the large animation size.
The audio was either set on 'Event' or 'Start'. The two specific 'Event' audio items I'm referring to are the city background from the 'Pac-Heist' scene, lasting around twice as long as the actual scene, and the crowds reaction from 'The Fans demanding to hear Metal Mario', lasting approximately 3 times longer than the actual scene. Certain sounds in that sense can occur unless inexperience or time constraints are strictly referenced.
Most flash forum websites have specific information about reducing/compressing size in flash productions.
Overall opinion:
Positives: Audio (in general)
Tandem (positives and negatives): Jokes throughout the animation - Some puns were decent and creative, others were just plain stupid and repulsive.
Audio (use of events) - Pause in the scenes mentioned in this review, and the point is more relevant to the overall file size.
Overall animation and visuals - Of course both were done at professional standards. The stupidity in some scenes lowered the bar in this animation.
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Of the reasons, I'm rating 6/10 on this product.
I deeply suggest that before you actually release a flash production, do research firsthand, and give credit to the companies who created the entities of any product.